Jamie Kenyon - a veteran of the console video games industry.

During his 12+ years in the games industry he has worked in most technical development areas of video game development.

Initially a developer at Sony Computer Entertainment Europe (SCEE), Jamie moved to Magenta Software, where the studio won a BAFTA for their first title with Jamie aboard.

Now based in Manchester, he is looking to continue his career with a video games studio working on exciting titles.

Portfolio

Some video games worked on by Jamie Kenyon.

Disney Th!nk Fast

Buzz! Junior: Robo Jam

Buzz! Junior: Jungle Party

Broken

InviZimals: The Lost Kingdom

Buzz! Junior: Monster Rumble

About Jamie Kenyon

During his 12+ years in the games industry he has worked in most technical development areas of several games on PS3, PSP, Wii and PS2, particularly in 3DS Max plug-ins, central technology, extensible tool chain development, continuous integration and version control with further experience on PS4, Xbox 360 and PS Vita. Experienced and talented engine programmer with tools/engine code and optimisation experience. He has extensive experience of art tools, geometry optimisation, compression, image processing, rendering and animation.

Contact

Please feel free to contact Jamie. He will respond as soon as possible.