During my 12+ years in the games industry I have worked in most technical development areas of several games on PS3,
PSP, Wii and PS2, particularly in 3DS Max plug-ins, central technology, extensible tool chain development, continuous integration and
version control with further experience on PS4, Xbox 360 and PS Vita. Experienced and talented tools programmer with game/engine code and
I have extensive experience of art tools, geometry optimisation, compression, image processing, rendering and animation.
Feel free to contact by using the form below. I aim to reply the same day (GMT).